Learn Android Programming – Complete Tutorial For Beginners To Pro

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This free eBook will help you master the learning of Android App Development in Android Studio!

Android is the most popular open source operating system for mobile devices like Smartphone and Tablet. This OS is based on Linux kernel which is currently developed by Google. At Google I/O 2014, it was revealed that more than one billion per month people actively uses Android. As of July 2015, Statista revealed Google play is the largest mobile App store which has over 1.6 million Apps and billions of application gets downloaded every year. This data simply show you are in the right field which will continue to grow for at least next 5 year. So just don’t waste your time and start learning Android programming which can easily get you a lot of money.


Prerequisite For Android Programming:

Before you begin Android programming below are the prerequisite needed:

JAVA:

Android programming is mostly done in JAVA language. So before you begin Android programming you must be comfortable with JAVA and OOPS concepts. If you are new to Android we recommend you to check out our JAVA for Android section where we have shared in-depth tutorial on JAVA.

XML:

Once you are done with JAVA the next thing you need is basic knowledge of XML for designing UI of Android App. Even though Android Studio has drag and drop for designing UI but still you will need to learn XML if you want your UI is highly user interactive. You can check out Design Android UI section to learn it.

Android Studio And SDK:

Lastly you will need Android Studio and SDK for creating Android Apps. They both are available for free download.


Android Programming Tutorials:

Below are the list of Android programming topics. Follow the link to read full tutorial:

 

 

Android Material Design Topics
Topics (Follow the link to read tutorial) Description
Activity Lifecycle Learn about Android Activity lifecycle like created, started, resumed, paused, stopped or destroyed.
Intent Learn how Intent is used for communicating between the components of an Application and from one app to another
Shared Preference Learn how primitive data is saved on Android device based on key-value pair
JSON Parsing JSON stands for JavaScript Object Notation. It is structured, light weight, human readable and easy to parse. It’s a best alternative to XML when our android app needs to interchange data from server.
Toast & Custom Toast In Android, Toast is used to display information for a period of time. It contains a message to be displayed quickly and disappears after specified period of time.
Internal Storage In this tutorial we are going to learn about internal storage of data/files in Android App using example or you can say the primary memory of your phone.
External Storage In this tutorial we gonna study about storage of data/files in android external storage or you can say the secondary memory/SD card of your phone.
Sqlite SQLite is a Structure query base database, open source, light weight, no network access and standalone database. Android has built in SQLite database implementation.
AsyncTask In Android, AsyncTask (Asynchronous Task) allows us to run the instruction in the background and then synchronize again with our main thread.
Splash Screen Splash Screen is most commonly the first startup screen which appears when App is opened.
Volley Volley is a HTTP library developed by Google and was first introduced during Google I/O 2013. This library is used to transmit data over the network.
Retrofit Retrofit is a simple network library that used for network transactions. By using this library we can seamlessly capture JSON response from web service/web API.
Google Maps Android allows us to integrate Google Maps in our application. For this Google provides us a library via Google Play Services for using maps.
Camera in Android In Android, Camera is a hardware device that allows capturing pictures and videos in your applications.
Picasso in Android In Android, Picasso library makes it quite easier for loading and displaying images from remote locations.

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